Godot Game Engine Expert for AI Training
Use Godot, GDScript, or C# to create and review 2D and 3D game development work for AI training. This contract, part-time role pays $70 to $130 per hour and requires B2 English.
Posted Nov 3, 2026
Evaluate life sciences research, scientific reasoning, and Python code for advanced AI systems. The role is remote with a flexible schedule and pays $60 to $120 per hour equivalent, paid per task that meets the project specifications.
Coding & Software
$60–$120/hr
equivalent, paid per accepted task
Compensation
Contract, part-time
Engagement
Remote
Location
Oct 21, 2026
Posted
Open in 52 countries
You will help evaluate and improve AI systems by creating, solving, and reviewing difficult research problems in biology and related life sciences. You will also build reproducible computational work and check scientific results and explanations.
The work may cover medicine and biomedical science, computational biology, neuroscience, molecular and cellular biology, biotechnology, bioinformatics, genetics and genomics, ecology and evolutionary biology, biostatistics, or biological data science.
This is a remote contractor role with a flexible schedule.
You apply here in about two minutes and finish on the hiring platform. The next step is a short AI interview (technical roles include a coding challenge). Passing it is how you qualify for paid tasks, so take it soon after you are invited.
The hiring platform's application for this job asks for your resume, your LinkedIn profile, your phone number, your location and answers to 7 screening questions.
AI training is the human work behind modern AI systems, including writing and reviewing examples, checking model answers, and evaluating code or research. OpenTrain helps people find these projects, build a profile, and apply to roles where their experience can improve how AI systems work.
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