Godot Game Developer
Build and improve Godot gameplay systems, scenes, assets, and interactive software used in AI training. Pay is $20 to $60 per hour equivalent, paid per task that meets the project specifications.
Posted Nov 2, 2026
Review game projects, interactive scenes, and gameplay files to evaluate AI outputs. Remote contractor work runs flexibly for 1 to 3 months and pays $25 to $60 per hour equivalent, paid per task that meets project specifications.
Coding & Software
$25–$60/hr
equivalent, paid per accepted task
Compensation
Contract, part-time
Engagement
Remote
Location
Oct 8, 2026
Posted
Open in 52 countries
You will evaluate AI outputs related to game development. You will review small game projects, interactive scenes, gameplay challenge files, source materials, and model outputs against project guidelines.
Your feedback will help improve AI behavior. The work requires clear written reasoning, consistent use of project rubrics, and evidence-based judgments across repeated review tasks.
This is remote contractor work with flexible weekly hours over 1 to 3 months. Prior AI training experience is not required, but strong practical game development knowledge is important.
You apply here in about two minutes and finish on the hiring platform. The next step is a short AI interview (technical roles include a coding challenge). Passing it is how you qualify for paid tasks, so take it soon after you are invited.
The hiring platform's application for this job asks for your resume, your LinkedIn profile, your phone number, your location and answers to 7 screening questions.
AI training work uses human judgment to prepare examples, review model outputs, and give feedback that helps artificial intelligence systems improve. People with strong subject knowledge are needed because they can assess specialized work accurately and explain what a model got right or wrong.
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