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OpenTrain AIFor AI Companies

Game Design AI Evaluation Expert

Use your game-systems expertise to evaluate AI-generated design content, progression systems, reward economies, and chatbot responses. This flexible, worldwide contractor role requires 20+ hours per week and strong English communication.

OpenTrain AI

Generative AI & RLHF

100% Remote

Worldwide

Eligibility

Entry

Experience

Aug 24, 2026

Posted

Open worldwide

Interested in this role?

Create a free OpenTrain account and apply in minutes.

About OpenTrain

OpenTrain is the #1 platform for finding and building careers in AI training and data labeling. It helps people discover specialized projects, build a professional AI-training profile, and apply in minutes. Creating an OpenTrain account is free.

  • Work with OpenTrain as a contractor on specialized AI training projects.
  • Build a portfolio that reflects your game-design evaluation experience.
  • Apply your professional expertise to the development of modern AI systems.

About AI Training Work

AI training is the human side of building artificial intelligence. Experts review examples, rate model outputs, and provide clear feedback so AI systems can produce more useful and reliable results. In this role, your game-design judgment will help evaluate generated content and chatbot responses.

AI training offers remote, flexible work that can fit around other commitments. Domain specialists can use their knowledge in a growing technology field while contributing directly to how AI systems behave.

  • Review and evaluate AI-generated content.
  • Provide structured human feedback and ratings.
  • Work remotely with flexible, part-time scheduling.

The Role

OpenTrain is seeking a Game Design AI Evaluation Expert for AI training work focused on game design systems evaluation. You will review AI-generated game-design content and chatbot evaluation responses, applying practical expertise in game mechanics, progression, balance, engagement, and interactive storytelling.

The role is listed as entry level, but the requirements call for at least three years of game-systems design experience. The opportunity is worldwide, conducted in English, and requires 20 or more hours per week.

  • Role type: Contractor and part time
  • Location: Worldwide, remote
  • Language: English
  • Time requirement: 20+ hours per week
  • AI training formats: Evaluation and rating, plus RLHF

What You'll Do

You will assess whether AI-generated game-design content reflects sound mechanics and practical design standards. Your reviews will cover player goals, progression, rewards, quests, game state, and interactive elements, with careful attention to balance and player engagement.

  • Establish player personas and confirm design scope.
  • Provide progression curves and XP or reward balance guidance.
  • Review quest and task-board mechanics.
  • Validate leveling formulas and reward economies.
  • Evaluate game-state logic and interactive board elements.
  • Assess visual and domain fit during content iteration.
  • Determine whether mechanics are balanced and engaging.
  • Review chatbot evaluation responses and provide clear feedback.

Required Experience And Skills

You should have at least three years of experience designing game systems in studio, indie, or serious-games settings. Relevant experience includes RPG progression, reward loops, and gamification. You must be able to express game mechanics through deterministic spreadsheet logic and follow detailed project guidelines.

  • Game-systems design experience covering RPG progression, reward loops, or gamification.
  • Practical fluency with leveling curves, XP economies, and quest or task-board mechanics.
  • Strong knowledge of game mechanics, level design, player engagement, and progression systems.
  • Understanding of game balancing and interactive storytelling.
  • Ability to evaluate balance, player engagement, game-state logic, and interactive storytelling.
  • Ability to express deterministic game mechanics through spreadsheet logic.
  • Strong written communication and careful attention to detail.
  • Ability to follow detailed project guidelines.

Who Should Apply

This role is suited to game designers who can translate practical systems knowledge into consistent, well-reasoned evaluations. Experience may come from studio, indie, or serious-games work, provided it includes hands-on game-systems design.

Prior AI training experience is not required unless stated elsewhere on the job page. The key qualification is strong real-world knowledge of game design and the ability to explain your judgments clearly in writing.

  • Game designers with experience in RPG progression or gamification.
  • Professionals familiar with XP systems, reward economies, and quest mechanics.
  • Candidates who enjoy analyzing player engagement and balance.
  • Detail-oriented reviewers who can apply structured evaluation criteria.

How To Get Started

Create a free OpenTrain account to build your profile and apply for this project. OpenTrain gives AI-training contributors one place to present their experience, discover work aligned with their skills, and grow a lasting portfolio in a fast-growing field.

  • Create or update your OpenTrain profile.
  • Highlight your game-systems design experience and relevant expertise.
  • Show your familiarity with progression, rewards, balance, and interactive storytelling.
  • Apply through OpenTrain and follow the project guidelines if selected.

Ready to apply?

Create a free OpenTrain account and apply for this role in minutes.

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