Human Feedback Types
missingNone explicit
No explicit feedback protocol extracted.
"Memory for a long-horizon LLM agent is a contract about what each future decision is allowed to see."
HFEPX · Eval paper review
Xiangchen Cheng, Yunwei Jiang, Jianwen Sun, Zizhen Li +6 more
Published
Jul 2, 2026
Citations
0
Trust level
Low
Usefulness score
25/100 (Low)
Extraction confidence
45% (Low)
Derived from extracted protocol signals and abstract evidence.
Rater population
Not reported
Signals refreshed
Jul 2, 2026
This paper is adjacent to HFEPX scope and is best used for background context, not as a primary protocol reference.
Use this as background context only. Do not make protocol decisions from this page alone.
Use this page for context, then validate protocol choices against stronger HFEPX references before implementation decisions.
Best use
Background context only
Use if you need
A secondary eval reference to pair with stronger protocol papers.
What to verify
Validate the evaluation procedure and quality controls in the full paper before operational use.
Main weakness
The available metadata is too thin to trust this as a primary source.
Treat as adjacent context, not a core eval-method reference.
If you are doing eval pipeline work, start here
Memory for a long-horizon LLM agent is a contract about what each future decision is allowed to see. The simplest contract appends past observations, tool calls, and reflections to every prompt, which makes prior context easy to access but also turns it into a jumbled mixture in which the effect of any single memory component is hard to isolate. We introduce and instrument an alternative bounded contract: every decision is made from a fresh user message assembled by typed retrieval, with no raw cross-decision transcript appended. The prompt thus stays bounded across runs of any length, and any single layer can be ablated in isolation. We instantiate the contract in Slay the Spire 2, a closed-rule stochastic deck-building game whose runs require hundreds of tactical and strategic decisions. A public online benchmark of frontier LLMs on the same game reports zero wins at the lowest difficulty across five configurations, and the developer-reported human win rate at the same difficulty is 16%; the task is hard but not saturated. Within our harness, a fixed-A0 ablation shows the largest observed difference when triggered strategic skills are enabled: the no-store baseline wins 3/10 games and adding the skill layer 6/10. At this sample size the comparison is directional rather than statistically decisive (Fisher exact p\approx0.37); a cross-backbone probe and public accumulating-context baselines are reported as operational comparisons rather than controlled tests of the contract variable itself. We release a reproducible testbed: 298 completed trajectories with condition tags, frozen memory/skill snapshots, prompt records, and analysis scripts -- an agent design and a validated, reusable methodology for studying how explicit memory layers shape long-horizon LLM-agent decisions.
These are the protocol signals we could actually recover from the available paper metadata. Use them to decide whether this paper is worth deeper reading.
None explicit
No explicit feedback protocol extracted.
"Memory for a long-horizon LLM agent is a contract about what each future decision is allowed to see."
Automatic Metrics
Includes extracted eval setup.
"Memory for a long-horizon LLM agent is a contract about what each future decision is allowed to see."
Not reported
No explicit QC controls found.
"Memory for a long-horizon LLM agent is a contract about what each future decision is allowed to see."
Not extracted
No benchmark anchors detected.
"Memory for a long-horizon LLM agent is a contract about what each future decision is allowed to see."
Win rate
Useful for evaluation criteria comparison.
"A public online benchmark of frontier LLMs on the same game reports zero wins at the lowest difficulty across five configurations, and the developer-reported human win rate at the same difficulty is 16%; the task is hard but not saturated."
No benchmark or dataset names were extracted from the available abstract.
Memory for a long-horizon LLM agent is a contract about what each future decision is allowed to see.
Based on abstract + metadata only. Check the source paper before making high-confidence protocol decisions.
Human feedback protocol is explicit
No explicit human feedback protocol detected.
Evaluation mode is explicit
Detected: Automatic Metrics
Quality control reporting appears
No calibration/adjudication/IAA control explicitly detected.
Benchmark or dataset anchors are present
No benchmark/dataset anchor extracted from abstract.
Metric reporting is present
Detected: win rate