Use your game systems expertise to evaluate AI-generated player personas, progression, reward economies, quests, and game-state logic. This remote, flexible project runs for 16 weeks at 20+ hours per week.
Generative AI & RLHF
100% Remote
Worldwide
Eligibility
Entry
Experience
Aug 24, 2026
Posted
Open worldwide
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About AI Training Work
AI training is the human side of building modern artificial intelligence. People with practical expertise review, compare, and improve examples so AI systems can produce more useful, accurate, and domain-appropriate results.
In this project, your game-design judgment will help assess chatbot-generated concepts and evaluate whether they reflect coherent, engaging, and practical game systems.
Remote work that can fit around other commitments
Flexible project-based freelance engagement
Direct contribution to the development and evaluation of AI systems
Opportunity to build experience in a fast-growing AI training industry
The Game Systems AI Evaluator Role
OpenTrain is recruiting a Game Design AI Evaluation Expert to develop and assess domain-specific content for AI systems. You will apply practical game-systems expertise to concepts involving player personas, progression, reward economies, quests, task boards, and interactive game-state logic.
The work combines hands-on knowledge of game design with structured comparison and quality evaluation of chatbot-generated outputs. This is a remote, flexible, project-based contractor engagement with a defined set of evaluation tasks and a planned duration of 16 weeks.
Engagement type: Part-time contractor
Time requirement: 20+ hours per week
Planned duration: 16 weeks
Work location: Worldwide and fully remote
Working language: English
What You’ll Do
You will evaluate game-design concepts as they develop through builder and canvas iterations. Your assessments will focus on whether mechanics are balanced, engaging, internally consistent, and aligned with practical game-design standards.
Establish player personas and confirm the intended scope of game-design concepts.
Develop and assess progression curves, XP systems, reward balance, quest mechanics, and board interactions.
Validate leveling formulas, reward economies, game-state logic, and interactive elements.
Review visual and domain fit as concepts move through builder and canvas iterations.
Assess player engagement, balance, interactive storytelling, and overall system coherence.
Compare multiple chatbot outputs and complete final assessments for defined evaluation tasks.
Requirements
This listing is classified as entry level, but the project requires substantial practical expertise in game systems design. Applicants should have at least three years of experience designing game systems across RPG progression, reward loops, gamification, studio, indie, or serious-games work.
At least three years of game systems design experience.
Practical fluency with leveling curves, XP economies, reward balance, and quest or task-board mechanics.
Ability to express game mechanics as deterministic spreadsheet logic.
Strong judgment about player engagement and game balance.
Understanding of interactive storytelling and coherent game-state design.
Professional working fluency in English.
Who Should Apply
This role is suited to game designers and systems-focused practitioners who can turn gameplay ideas into clear logic and evaluate whether AI-generated concepts work in practice. It may fit experience from RPGs, gamification, indie or studio development, and serious games.
You should be comfortable comparing alternative outputs, identifying weaknesses in mechanics, and making structured quality judgments about progression, rewards, quests, and interactive systems.
Game systems designers with RPG progression experience
Designers who understand reward loops and XP economies
Practitioners experienced with quests, task boards, or game-state logic
Game designers able to reason through deterministic spreadsheet models
Experts who can evaluate both engagement and mechanical coherence
How to Get Started With OpenTrain
Create a free OpenTrain account and build a profile that highlights your game systems background. You can apply in minutes and use your profile to develop a credible portfolio of AI training and evaluation work.
If selected, you will complete the defined evaluation tasks as a remote contractor during the planned 16-week engagement, contributing practical game-design expertise to AI development.
Create your free OpenTrain account.
Highlight your game systems and evaluation experience.
Apply for the project through OpenTrain.
Complete the defined tasks remotely for 20+ hours per week.
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