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OpenTrain AIFor AI Companies

Game Design AI Evaluation Expert

Use hands-on game systems expertise to evaluate chatbot outputs, balance RPG progression, validate reward economies, and assess engaging mechanics. This remote contractor role offers flexible part-time work of 20 or more hours per week.

OpenTrain AI

Generative AI & RLHF

100% Remote

Worldwide

Eligibility

Entry

Experience

Aug 5, 2026

Posted

Open worldwide

Interested in this role?

Create a free OpenTrain account and apply in minutes.

About OpenTrain

OpenTrain is the #1 platform for finding and building careers in AI training and data labeling. We connect skilled contributors with projects where human judgment helps improve modern AI systems, while giving you a place to build a lasting professional profile.

Creating an OpenTrain account is free, and you can apply in minutes. As an OpenTrain contractor, you can turn specialized expertise into credible experience in a fast-growing field.

  • Remote contractor opportunity available worldwide
  • Part-time schedule of 20 or more hours per week
  • English-language work
  • No fixed compensation details are provided for this project

About AI Training and Evaluation

AI training is the human side of building artificial intelligence. Contributors write, compare, and evaluate model responses so AI systems can produce more useful, accurate, and engaging results.

This role focuses on structured evaluation and human feedback. Your game design judgment will help assess whether generated content reflects coherent systems, sound balance, and practical player-focused design.

  • Work with chatbot outputs and domain-specific content
  • Compare multiple responses using structured criteria
  • Help improve how AI handles game design concepts
  • Contribute to cutting-edge AI development from anywhere

The Role

OpenTrain is recruiting a Game Design AI Evaluation Expert to develop and evaluate content used for AI system improvement. You will apply practical game design judgment to player personas, progression systems, reward economies, quest mechanics, game state logic, and interactive board elements.

The work combines hands-on game systems expertise with structured comparison and assessment of chatbot outputs. You will help determine whether proposed mechanics are balanced, engaging, logically consistent, and appropriate for their intended scenario.

  • Contractor position with part-time engagement
  • Entry-level project classification with a requirement for at least three years of relevant game systems experience
  • Focus areas include RPG progression, reward loops, gamification, and interactive storytelling

What You'll Do

You will establish the design context for each scenario, guide system decisions, and complete final evaluations of generated content. Your assessments should be grounded in real game design practice and clear, deterministic reasoning.

  • Establish player personas and confirm the intended scope of game system scenarios
  • Provide progression curves, XP guidance, reward balance recommendations, and quest or task board mechanics
  • Validate leveling formulas, reward economies, game state logic, and interactive board elements
  • Guide visual and domain-fit decisions during builder or canvas iterations
  • Assess whether mechanics are balanced and engaging
  • Compare multiple chatbot responses and complete final evaluations of the resulting content
  • Express game mechanics as deterministic spreadsheet logic

Requirements and Helpful Experience

You should have practical experience designing game systems and be comfortable evaluating competing design approaches. Strong critical thinking is important because you will need to identify inconsistencies, assess tradeoffs, and explain whether generated mechanics work as intended.

Experience may come from a game studio, independent game development, or a serious games environment. Background in interactive storytelling, level design, player engagement, and game balancing is helpful when assessing a range of game system scenarios.

  • At least three years of experience designing game systems
  • Experience with RPG progression, reward loops, or gamification
  • Practical fluency with leveling curves, XP economies, and quest or task board mechanics
  • Ability to validate game-state logic
  • Ability to express mechanics as deterministic spreadsheet formulas
  • Ability to assess player engagement, balance, and interactive storytelling choices
  • Experience from a studio, indie, or serious-games environment

Who Should Apply

This opportunity is a strong fit for a game systems designer, independent developer, or serious-games practitioner who enjoys applying design expertise to new AI tools. It is especially suited to people who can move between creative judgment and precise system analysis.

You do not need to be a machine learning specialist. Your value comes from understanding how game systems behave, how players experience them, and how to recognize high-quality design in AI-generated content.

  • Game designers with RPG or progression-system experience
  • Independent developers familiar with reward loops and game economies
  • Serious-games practitioners who understand player motivation and engagement
  • Designers who can evaluate chatbot responses consistently and critically

How to Get Started

Create a free OpenTrain account, build your profile around your game systems experience, and apply to this project in minutes. A stronger profile helps you present credible expertise and discover additional AI training opportunities that match your skills.

  • Create your free OpenTrain account
  • Highlight your game design systems experience
  • Apply for the project online
  • Complete project onboarding and evaluation work if selected
  • Build a portfolio of specialized AI training experience

Ready to apply?

Create a free OpenTrain account and apply for this role in minutes.

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