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Blender 3D AI Agent Trainer

Create realistic Blender tasks, record your expert workflows, and define grading rules that help AI agents use professional 3D software. This remote contract pays $18 to $30 per hour and requires 20 or more hours weekly.

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OpenTrain AI

General Annotation

Remote Hourly · $18–$30/hr

$18–$30/hr

Compensation

Contract, part-time

Engagement

Remote

Location

Aug 12, 2026

Posted

Open in 31 countries

United States
+ more
  • Australia
  • Bangladesh
  • Bhutan
  • Brazil
  • Cambodia
  • China
  • Fiji
  • Hong Kong
  • India
  • Indonesia
  • Japan
  • Kazakhstan
  • Kyrgyzstan
  • Macao
  • Malaysia
  • Mongolia
  • Nauru
  • Nepal
  • New Zealand
  • Pakistan
  • Philippines
  • Singapore
  • South Korea
  • Sri Lanka
  • Taiwan
  • Tajikistan
  • Thailand
  • Timor-Leste
  • United States
  • Uzbekistan
  • Vietnam

The work

You will create training material that shows AI agents how to complete realistic work in Blender. This includes writing tasks, recording your full workflow, explaining each step, and setting clear rules for judging the result.

  • Write production-style Blender tasks based on work a studio or client might request.
  • Record complete screen captures of your Blender workflows, including actions, interface state, and file changes.
  • Document each workflow step in clear English so another expert can reproduce it.
  • Define the required final result, intermediate milestones, common mistakes, and grading rules.
  • Create tasks ranging from single-tool operations to longer workflows that cross applications.
  • Review other contributors' recordings for realism, completeness, and accurate success criteria when assigned to quality assurance.
  • Keep recordings free of personal information, use only approved applications, and complete the work without closed-source AI assistants.

What it pays and takes

  • Pay: $18 to $30 per hour, paid hourly in USD.
  • Time: 20 or more hours per week.
  • Work type: Remote, part-time contractor work with flexible hours.
  • Language: English at least at B2 level, with strong written clarity.
  • Experience: 2 to 5 years as a professional Blender-focused 3D artist, or equivalent practical experience that you can demonstrate.
  • Blender skills: Production experience with modeling, clean topology, modifiers, UV unwrapping, materials, shading, lighting, and rendering in Cycles or EEVEE.
  • Technical judgment: You must be able to identify and explain bad topology, shading and normals problems, inconsistent scale, and non-manifold geometry.
  • Work habits: You should be detail-oriented, self-directed, comfortable applying detailed rubrics consistently, and able to make repeatable quality judgments.
  • Previous AI training, data annotation, evaluation, or benchmark experience is required.
  • Equipment: You should be able to install provided capture software on Windows 11, Ubuntu with X11, or macOS, using hardware that can run Blender alongside a recorder.
  • Eligible countries: Australia, Bangladesh, Bhutan, Brazil, Cambodia, China, Fiji, Hong Kong, India, Indonesia, Japan, Kazakhstan, Kyrgyzstan, Macau, Malaysia, Mongolia, Nauru, Nepal, New Zealand, Pakistan, Singapore, South Korea, Sri Lanka, Taiwan, Tajikistan, Thailand, the Philippines, Timor-Leste,

How it works

Apply on OpenTrain with your resume, then complete the application on the hiring site.

About AI training work

AI training work uses human examples and judgments to improve how artificial intelligence systems behave. Experienced professionals are paid to create reliable examples, explain complex workflows, and evaluate whether an AI system completed a task correctly.

Requirements

  • Experience: Intermediate level
  • Languages: English

How to apply

  1. Apply here on OpenTrain. You create a free account and add your resume.
  2. Complete your application for this role on OpenTrain.

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