Recent agent benchmarks increasingly ground evaluation in executable environments, from code repair to web navigation, app APIs, and function calling.
In this paper, we introduce Thinkingbox, a sandbox for tool-agent-user interaction that provides isolated MCP-compatible tool sessions, complete execution traces, and outcome evaluation over terminal backend state.
In this paper, we propose RAVEN, an agentic memory system for long-horizon robotic question answering and navigation.
Across several simulated and real-world video question-answering benchmarks, RAVEN consistently surpasses caption-based memory systems and matches frontier VLMs on long-horizon tasks at 10\times lower retrieval cost.
Annika Marie Schoene, Cansu Canca, Gautham Vijay Kumar, Anson Antony · Jun 22, 2026 · Citations: 0
Medicine
General-purpose large language models (LLMs) are increasingly used for mental health-related conversations, yet safety guardrails remain inadequate and inconsistent across clinical conditions.
This study evaluates eight proprietary LLMs across 16 DSM-5 conditions using four adversarial attack variants, introducing an eight-dimension harm taxonomy and a multi-dimensional evaluation framework.
To Eun Kim, Xuhong He, Dishank Jain, Ambuj Agrawal, Negar Arabzadeh, Fernando Diaz · Jun 18, 2026 · Citations: 0
Simulation EnvGeneral
The decentralized deployment of LLM agents with diverse capabilities across diverse tasks motivates infrastructure for knowledge sharing across heterogeneous agent populations.
We propose Multi-Agent Transactive Memory (MATM), a framework for population-level storage and retrieval of agent-generated trajectories, where producer agents contribute trajectories to a shared repository and consumer agents retrieve them…
Qiuyue Wang, Mingsheng Li, Jian Guan, Jinhui Ye, Sicheng Xie, Yitao Liu · May 28, 2026 · Citations: 0
DemonstrationsSimulation EnvGeneral
Qwen-VLA is trained with a large-scale joint pretraining recipe over diverse data sources, including robotics manipulation trajectories, human egocentric demonstrations, synthetic simulation data, vision-and-language navigation data,…
Experiments on manipulation, navigation, and trajectory-centric benchmarks show consistent multi-task performance and out-of-distribution generalization under variations in scene layout, background, lighting, object configuration, and robot…
Amin Karimi Monsefi, Dominic Culver, Nikhil Bhendawade, Manuel R. Ciosici, Yizhe Zhang, Irina Belousova · May 8, 2026 · Citations: 0
Automatic MetricsGeneral
Each training trajectory is built through a chain of blind stochastic jumps with no evaluation of sequence quality; a single bad decision at an early midpoint propagates through subsequent steps, yet the student must imitate the result.
We demonstrate the system's effectiveness through comprehensive evaluation across multiple extraction scenarios in Traditional Chinese Medicine research, achieving structured output compliance rates exceeding 94\% and information extraction…
Haozhan Tang, Xiuqi Zhu, Xinyin Zhang, Boxun Li, Virginia Smith, Kevin Kuo · May 8, 2026 · Citations: 0
MedicineCoding
Through empirical evaluation across diverse tasks (SQL, Medical QA, and Counterfactual Knowledge) and varying language models (Gemma-3-1B, Qwen2.5-1.5B, and Qwen2.5-3B), we verify both trends and demonstrate that relying solely on either…
Our evaluations show that MoLF either improves on or stays within 1.5\% of the better of FFT and LoRA across all settings, while MoLF-Efficient outperforms prior adaptive LoRA approaches by up to 20\% on Fact and 9\% on Med and SQL.
The resulting model is a fully decoder-only language model with 82.2M trainable parameters and no dense FFN sublayers, compared with a 103.0M-parameter dense GPT-style baseline used in the evaluation.
3.2903/26.85), while showing close zero-shot benchmark behavior under the evaluated setting.
Jichao Wang, Liuyang Bian, Yufeng Zhou, Han Xiao, Yue Pan, Guozhi Wang · Apr 24, 2026 · Citations: 0
General
As Multimodal Large Language Models (MLLMs) mature, GUI agents are evolving from static interactions to complex navigation.
While Reinforcement Learning (RL) has emerged as a promising paradigm for training MLLM agents on dynamic GUI tasks, its effective application faces a dilemma.
The transition from stateless language model inference to persistent, multi session autonomous agents has revealed memory to be a primary architectural bottleneck in the deployment of production grade agentic systems.
Through systematic benchmarking on the LongMemEval and LoCoMo evaluation suites, Memanto achieves state of the art accuracy scores of 89.8 percent and 87.1 percent respectively.
Yiqun Sun, Pengfei Wei, Lawrence B. Hsieh · Apr 16, 2026 · Citations: 0
Automatic MetricsCoding
We present Corpus2Skill, a system-level retrieval architecture for bounded, structurally coherent corpora such as enterprise knowledge bases: an offline compiler distills the corpus into a hierarchical skill directory, and at serve time an…
On an enterprise customer-support benchmark, Corpus2Skill improves both answer quality and grounding over single-shot dense, hybrid, hierarchical-retrieval, and agentic RAG baselines at a moderate cost tradeoff, and the lead persists under…
We introduce TrACE (Trajectorical Adaptive Compute via agrEement), a training-free controller that allocates LLM calls adaptively across agent timesteps by measuring inter-rollout action agreement.
We evaluate TrACE against greedy decoding and fixed-budget self-consistency (SC-4, SC-8) on two benchmarks spanning single-step reasoning (GSM8K, n=50) and multi-step household navigation (MiniHouse, n=30), using a Qwen 2.5 3B Instruct…
Yuanfu Sun, Kang Li, Dongzhe Fan, Jiajin Liu, Qiaoyu Tan · Apr 7, 2026 · Citations: 0
Automatic MetricsCoding
To bridge this gap, we introduce Agentic Graph Learning (AGL), a paradigm that reframes graph learning as an interleaved process of topology-aware navigation and LLM-based inference.
Specifically, we propose AgentGL, the first reinforcement learning (RL)-driven framework for AGL.
We introduce LudoBench, a benchmark for evaluating LLM strategic reasoning in Ludo, a stochastic multi-agent board game whose dice mechanics, piece capture, safe-square navigation, and home-path progression introduce meaningful planning…
We additionally contribute a fully functional 4-player Ludo simulator supporting Random, Heuristic, Game-Theory, and LLM agents.
Rongfeng Zhao, Xuanhao Zhang, Zhaochen Guo, Xiang Shao, Zhongpan Zhu, Bin He · Apr 6, 2026 · Citations: 0
Law
The integration of large language models (LLMs) with embodied agents has improved high-level reasoning capabilities; however, a critical gap remains between semantic understanding and physical execution.
To address these limitations, we propose ROSClaw, an agent framework for heterogeneous robots that integrates policy learning and task execution within a unified vision-language model (VLM) controller.
Reinforcement learning (RL) agents often struggle with out-of-distribution (OOD) scenarios, leading to high uncertainty and random behavior.
We introduce Adaptive Safety through Knowledge (ASK), which combines smaller LMs with trained RL policies to enhance OOD generalization without retraining.