Human Feedback Types
strongPairwise Preference
Directly usable for protocol triage.
"Recent LLM role-playing systems build character agents from novels by extracting characters, scenes, and relations."
HFEPX · Eval paper review
Xushuo Tang, Junhe Zhang, Zihan Yang, Yifu Tang +3 more
Published
Jun 24, 2026
Citations
0
Trust level
Moderate
Usefulness score
65/100 (Medium)
Extraction confidence
70% (Moderate)
Derived from extracted protocol signals and abstract evidence.
Rater population
Not reported
Signals refreshed
Jun 24, 2026
This paper has useful evaluation signal, but protocol completeness is partial; pair it with related papers before deciding implementation strategy.
Use this for comparison and orientation, not as your only source.
Best use
Secondary protocol comparison source
Use if you need
A secondary eval reference to pair with stronger protocol papers.
What to verify
Validate the evaluation procedure and quality controls in the full paper before operational use.
Main weakness
No major weakness surfaced.
Useful as a secondary reference; validate protocol details against neighboring papers.
If you are doing eval pipeline work, start here
Recent LLM role-playing systems build character agents from novels by extracting characters, scenes, and relations. Yet long-narrative role-playing suffers from two failures: Factual Overreach, where shared retrieval or parametric memory lets a character use facts outside its perspective, and Stylistic Monotony, where profile descriptions flatten a character into a fixed voice. To address these failures, we propose REVERIEMEM, a three-layer memory architecture for book-based character agents. The episodic layer stores first-person scene memories; the semantic layer stores visibility-tagged facts; and the personality layer stores situation-dependent speech and behaviour patterns. For evaluation, we construct KBF-QA, a 4,386-question benchmark over eight novels for testing knowledge boundaries. REVERIEMEM improves Knowledge Boundary Fidelity by 34.6 percentage points over the strongest prior method. On BOOKWORLD's five-dimension pairwise narrative protocol, REVERIEMEM achieves a ~ 79% win rate, suggesting that perspective-bounded memory improves both boundary fidelity and character-grounded narrative generation.
These are the protocol signals we could actually recover from the available paper metadata. Use them to decide whether this paper is worth deeper reading.
Pairwise Preference
Directly usable for protocol triage.
"Recent LLM role-playing systems build character agents from novels by extracting characters, scenes, and relations."
Automatic Metrics
Includes extracted eval setup.
"Recent LLM role-playing systems build character agents from novels by extracting characters, scenes, and relations."
Not reported
No explicit QC controls found.
"Recent LLM role-playing systems build character agents from novels by extracting characters, scenes, and relations."
Not extracted
No benchmark anchors detected.
"Recent LLM role-playing systems build character agents from novels by extracting characters, scenes, and relations."
Win rate
Useful for evaluation criteria comparison.
"On BOOKWORLD's five-dimension pairwise narrative protocol, REVERIEMEM achieves a ~ 79% win rate, suggesting that perspective-bounded memory improves both boundary fidelity and character-grounded narrative generation."
No benchmark or dataset names were extracted from the available abstract.
Recent LLM role-playing systems build character agents from novels by extracting characters, scenes, and relations.
Based on abstract + metadata only. Check the source paper before making high-confidence protocol decisions.
Human feedback protocol is explicit
Detected: Pairwise Preference
Evaluation mode is explicit
Detected: Automatic Metrics
Quality control reporting appears
No calibration/adjudication/IAA control explicitly detected.
Benchmark or dataset anchors are present
No benchmark/dataset anchor extracted from abstract.
Metric reporting is present
Detected: win rate