Human Feedback Types
missingNone explicit
No explicit feedback protocol extracted.
"We placed four Gemini 4 Argon agents in a sandboxed Minecraft survival world and gave them one goal: defeat the Ender Dragon."
HFEPX · Eval paper review
Maxence Faldor, Satinder Singh, Roberta Raileanu
Published
Oct 15, 2026
Citations
0
Trust level
Low
Usefulness score
0/100 (Low)
Extraction confidence
15% (Low)
Derived from extracted protocol signals and abstract evidence.
Rater population
Not reported
Signals refreshed
Oct 15, 2026
This paper is adjacent to HFEPX scope and is best used for background context, not as a primary protocol reference.
Use this as background context only. Do not make protocol decisions from this page alone.
All signals on this page are inferred from the abstract only and may be inaccurate. Do not use this page as a primary protocol reference.
Best use
Background context only
Use if you need
A secondary eval reference to pair with stronger protocol papers.
What to verify
Read the full paper before copying any benchmark, metric, or protocol choices.
Main weakness
This paper looks adjacent to evaluation work, but not like a strong protocol reference.
Treat as adjacent context, not a core eval-method reference.
If you are doing eval pipeline work, start here
We placed four Gemini 4 Argon agents in a sandboxed Minecraft survival world and gave them one goal: defeat the Ender Dragon. Each agent controlled a player via an open-source library called Mineflayer and coordinated with its teammates through in-game chat and shared memory. No one assigned roles or wrote game logic. The agents planned, wrote, and debugged every program themselves. Researchers could watch the run on a live dashboard and pause or stop it at any time, but they had no cause to intervene. Starting from a randomly generated world on Easy difficulty, the team wrote 2,783 programs and defeated the dragon in 27 hours and 14 minutes, dying 605 times along the way. To our knowledge, this is the first end-to-end autonomous completion of Minecraft by AI agents, achieved using only the standard Mineflayer library without pre-scouted seeds or other game-specific tools written by humans. Winning required the agents to keep a coherent plan across thousands of dependent steps for more than a day. Complex real-world software engineering and enterprise tasks demand the same long-horizon coding and multi-agent coordination. We describe the setup, how the run unfolded, the team's strategies (dividing the work, sharing what they learned, recovering each other's items), and the limits of the result.
These are the protocol signals we could actually recover from the available paper metadata. Use them to decide whether this paper is worth deeper reading.
None explicit
No explicit feedback protocol extracted.
"We placed four Gemini 4 Argon agents in a sandboxed Minecraft survival world and gave them one goal: defeat the Ender Dragon."
None explicit
Validate eval design from full paper text.
"We placed four Gemini 4 Argon agents in a sandboxed Minecraft survival world and gave them one goal: defeat the Ender Dragon."
Not reported
No explicit QC controls found.
"We placed four Gemini 4 Argon agents in a sandboxed Minecraft survival world and gave them one goal: defeat the Ender Dragon."
Not extracted
No benchmark anchors detected.
"We placed four Gemini 4 Argon agents in a sandboxed Minecraft survival world and gave them one goal: defeat the Ender Dragon."
Not extracted
No metric anchors detected.
"We placed four Gemini 4 Argon agents in a sandboxed Minecraft survival world and gave them one goal: defeat the Ender Dragon."
No benchmark or dataset names were extracted from the available abstract.
No metric terms were extracted from the available abstract.
We placed four Gemini 4 Argon agents in a sandboxed Minecraft survival world and gave them one goal: defeat the Ender Dragon.
Based on abstract + metadata only. Check the source paper before making high-confidence protocol decisions.
Human feedback protocol is explicit
No explicit human feedback protocol detected.
Evaluation mode is explicit
No clear evaluation mode extracted.
Quality control reporting appears
No calibration/adjudication/IAA control explicitly detected.
Benchmark or dataset anchors are present
No benchmark/dataset anchor extracted from abstract.
Metric reporting is present
No metric terms extracted.