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SAG-Agent: Enabling Long-Horizon Reasoning in Strategy Games via Dynamic Knowledge Graphs

Chenwei Tang, Lin Long, Xinyu Liu, Jingyu Xing, Zizhou Wang, Joey Tianyi Zhou, Jiawei Du, Liangli Zhen, Jiancheng Lv · Oct 17, 2025 · Citations: 0

How to use this page

Provisional trust

This page is a lightweight research summary built from the abstract and metadata while deeper extraction catches up.

Best use

Background context only

What to verify

Read the full paper before copying any benchmark, metric, or protocol choices.

Evidence quality

Provisional

Derived from abstract and metadata only.

Abstract

Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs). In this API-free setting, large language model (LLM)-based agents face severe efficiency bottlenecks: limited to local visual experiences, they make myopic decisions and rely on inefficient trial-and-error, hindering both skill acquisition and long-horizon planning. To overcome these limitations, we propose SAG-Agent, an experience-driven learning framework that structures an agent's raw pixel-level interactions into a persistent State-Action Graph (SAG). SAG-Agent mitigates inefficient exploration by topologically linking functionally similar but visually distinct GUI states, constructing a rich neighborhood of experience that enables the agent to generalize from a diverse set of historical strategies. To facilitate long-horizon reasoning, we design a novel hybrid intrinsic reward mechanism based on the graph topology, combining a state-value reward for exploiting known high-value pathways with a novelty reward that encourages targeted exploration. This approach decouples strategic planning from pure discovery, allowing the agent to effectively value setup actions with delayed gratification. We evaluate SAG-Agent in two complex, open-ended GUI-based decision-making environments (Civilization V and Slay the Spire), demonstrating significant improvements in exploration efficiency and strategic depth over the state-of-the-art methods.

Abstract-only analysis — low confidence

All signals on this page are inferred from the abstract only and may be inaccurate. Do not use this page as a primary protocol reference.

  • This page is still relying on abstract and metadata signals, not a fuller protocol read.

Should You Rely On This Paper?

Signal extraction is still processing. This page currently shows metadata-first guidance until structured protocol fields are ready.

Best use

Background context only

Use if you need

A provisional background reference while structured extraction finishes.

Main weakness

This page is still relying on abstract and metadata signals, not a fuller protocol read.

Trust level

Provisional

Usefulness score

Unavailable

Eval-fit score is unavailable until extraction completes.

Human Feedback Signal

Not explicit in abstract metadata

Evaluation Signal

Weak / implicit signal

Usefulness for eval research

Provisional (processing)

Extraction confidence 0%

What We Could Verify

These are the protocol signals we could actually recover from the available paper metadata. Use them to decide whether this paper is worth deeper reading.

Human Feedback Types

provisional (inferred)

None explicit

No explicit feedback protocol extracted.

"Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs)."

Evaluation Modes

provisional (inferred)

Tool Use evaluation, Long Horizon tasks

Includes extracted eval setup.

"Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs)."

Quality Controls

provisional (inferred)

Not reported

No explicit QC controls found.

"Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs)."

Benchmarks / Datasets

provisional (inferred)

Not extracted

No benchmark anchors detected.

"Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs)."

Reported Metrics

provisional (inferred)

Not extracted

No metric anchors detected.

"Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs)."

Rater Population

provisional (inferred)

Unknown

Rater source not explicitly reported.

"Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs)."

Human Feedback Details

This page is using abstract-level cues only right now. Treat the signals below as provisional.

  • Potential human-data signal: No explicit human-data keywords detected.
  • Potential benchmark anchors: No benchmark names detected in abstract.
  • Abstract highlights: 3 key sentence(s) extracted below.

Evaluation Details

Evaluation fields are inferred from the abstract only.

  • Potential evaluation modes: Tool-use evaluation, Long-horizon tasks
  • Potential metric signals: No metric keywords detected.
  • Confidence: Provisional (metadata-only fallback).

Research Brief

Metadata summary

Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs).

Based on abstract + metadata only. Check the source paper before making high-confidence protocol decisions.

Key Takeaways

  • Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs).
  • In this API-free setting, large language model (LLM)-based agents face severe efficiency bottlenecks: limited to local visual experiences, they make myopic decisions and rely on inefficient trial-and-error, hindering both skill acquisition and long-horizon planning.
  • To overcome these limitations, we propose SAG-Agent, an experience-driven learning framework that structures an agent's raw pixel-level interactions into a persistent State-Action Graph (SAG).

Researcher Actions

  • Compare this paper against nearby papers in the same arXiv category before using it for protocol decisions.
  • Validate inferred eval signals (Tool-use evaluation, Long-horizon tasks) against the full paper.
  • Use related-paper links to find stronger protocol-specific references.

Caveats

  • Generated from abstract + metadata only; no PDF parsing.
  • Signals below are heuristic and may miss details reported outside the abstract.

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