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SAG-Agent: Enabling Long-Horizon Reasoning in Strategy Games via Dynamic Knowledge Graphs

Chenwei Tang, Lin Long, Xinyu Liu, Jingyu Xing, Zizhou Wang, Joey Tianyi Zhou, Jiawei Du, Liangli Zhen, Jiancheng Lv · Oct 17, 2025 · Citations: 0

Data freshness

Extraction: Recent

Check recency before relying on this page for active eval decisions. Use stale pages as context and verify against current hub results.

Metadata refreshed

Mar 25, 2026, 11:53 AM

Recent

Extraction refreshed

Mar 25, 2026, 11:53 AM

Recent

Extraction source

Persisted extraction

Confidence unavailable

Abstract

Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs). In this API-free setting, large language model (LLM)-based agents face severe efficiency bottlenecks: limited to local visual experiences, they make myopic decisions and rely on inefficient trial-and-error, hindering both skill acquisition and long-horizon planning. To overcome these limitations, we propose SAG-Agent, an experience-driven learning framework that structures an agent's raw pixel-level interactions into a persistent State-Action Graph (SAG). SAG-Agent mitigates inefficient exploration by topologically linking functionally similar but visually distinct GUI states, constructing a rich neighborhood of experience that enables the agent to generalize from a diverse set of historical strategies. To facilitate long-horizon reasoning, we design a novel hybrid intrinsic reward mechanism based on the graph topology, combining a state-value reward for exploiting known high-value pathways with a novelty reward that encourages targeted exploration. This approach decouples strategic planning from pure discovery, allowing the agent to effectively value setup actions with delayed gratification. We evaluate SAG-Agent in two complex, open-ended GUI-based decision-making environments (Civilization V and Slay the Spire), demonstrating significant improvements in exploration efficiency and strategic depth over the state-of-the-art methods.

Low-signal caution for protocol decisions

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  • Structured extraction is still processing; current fields are metadata-first.

HFEPX Relevance Assessment

Signal extraction is still processing. This page currently shows metadata-first guidance until structured protocol fields are ready.

Best use

Background context only

Use if you need

A provisional background reference while structured extraction finishes.

Main weakness

Structured extraction is still processing; current fields are metadata-first.

Trust level

Provisional

Eval-Fit Score

Unavailable

Eval-fit score is unavailable until extraction completes.

Human Feedback Signal

Not explicit in abstract metadata

Evaluation Signal

Weak / implicit signal

HFEPX Fit

Provisional (processing)

Extraction confidence: Provisional

Field Provenance & Confidence

Each key protocol field shows extraction state, confidence band, and data source so you can decide whether to trust it directly or validate from full text.

Human Feedback Types

provisional

None explicit

Confidence: Provisional Source: Persisted extraction inferred

No explicit feedback protocol extracted.

Evidence snippet: Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs).

Evaluation Modes

provisional

Tool Use evaluation, Long Horizon tasks

Confidence: Provisional Source: Persisted extraction inferred

Includes extracted eval setup.

Evidence snippet: Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs).

Quality Controls

provisional

Not reported

Confidence: Provisional Source: Persisted extraction inferred

No explicit QC controls found.

Evidence snippet: Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs).

Benchmarks / Datasets

provisional

Not extracted

Confidence: Provisional Source: Persisted extraction inferred

No benchmark anchors detected.

Evidence snippet: Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs).

Reported Metrics

provisional

Not extracted

Confidence: Provisional Source: Persisted extraction inferred

No metric anchors detected.

Evidence snippet: Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs).

Rater Population

provisional

Unknown

Confidence: Provisional Source: Persisted extraction inferred

Rater source not explicitly reported.

Evidence snippet: Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs).

Human Data Lens

Structured extraction is still processing. Below are provisional signals inferred from abstract text only.

  • Potential human-data signal: No explicit human-data keywords detected.
  • Potential benchmark anchors: No benchmark names detected in abstract.
  • Abstract highlights: 3 key sentence(s) extracted below.

Evaluation Lens

Evaluation fields are currently inferred heuristically from abstract text.

  • Potential evaluation modes: Tool-use evaluation, Long-horizon tasks
  • Potential metric signals: No metric keywords detected.
  • Confidence: Provisional (metadata-only fallback).

Research Brief

Deterministic synthesis

Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs).

Generated Mar 25, 2026, 11:53 AM · Grounded in abstract + metadata only

Key Takeaways

  • Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs).
  • In this API-free setting, large language model (LLM)-based agents face severe efficiency bottlenecks: limited to local visual experiences, they make myopic decisions and rely on inefficient trial-and-error, hindering both skill acquisition and long-horizon planning.
  • To overcome these limitations, we propose SAG-Agent, an experience-driven learning framework that structures an agent's raw pixel-level interactions into a persistent State-Action Graph (SAG).

Researcher Actions

  • Compare this paper against nearby papers in the same arXiv category before using it for protocol decisions.
  • Validate inferred eval signals (Tool-use evaluation, Long-horizon tasks) against the full paper.
  • Use related-paper links to find stronger protocol-specific references.

Caveats

  • Generated from abstract + metadata only; no PDF parsing.
  • Signals below are heuristic and may miss details reported outside the abstract.

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