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One RL to See Them All: Visual Triple Unified Reinforcement Learning

Yan Ma, Linge Du, Xuyang Shen, Shaoxiang Chen, Pengfei Li, Qibing Ren, Lizhuang Ma, Yuchao Dai, Pengfei Liu, Junjie Yan · May 23, 2025 · Citations: 0

How to use this page

Low trust

Use this as background context only. Do not make protocol decisions from this page alone.

Best use

Background context only

What to verify

Validate the evaluation procedure and quality controls in the full paper before operational use.

Evidence quality

Low

Derived from extracted protocol signals and abstract evidence.

Abstract

Reinforcement learning (RL) is becoming an important direction for post-training vision-language models (VLMs), but public training methodologies for unified multimodal RL remain much less mature, especially for heterogeneous reasoning and perception-heavy tasks. We propose V-Triune, a Visual Triple Unified Reinforcement Learning methodology for unified multimodal RL. It organizes training around three coordinated abstractions: Sample-Level Reward Routing, Verifier-Level Outcome Verification, and Source-Level Diagnostics. Within this methodology, Dynamic IoU provides localization-specific reward shaping that avoids reward ambiguity under loose thresholds and reward sparsity under strict ones. Built on V-Triune, we develop Orsta (7B, 32B), a family of models jointly trained on eight reasoning and perception tasks. Under matched budgets, unified training matches or outperforms specialist mixtures. The final Orsta models improve over their backbones on MEGA-Bench, compare favorably with strong multi-task RL-VLM baselines, and transfer these gains to a broad set of downstream benchmarks. These results show that unified RL can improve both reasoning and perception within a single VLM RL pipeline.The V-Triune system, along with the Orsta models, is publicly available at https://github.com/MiniMax-AI/One-RL-to-See-Them-All.

Abstract-only analysis — low confidence

All signals on this page are inferred from the abstract only and may be inaccurate. Do not use this page as a primary protocol reference.

  • This paper looks adjacent to evaluation work, but not like a strong protocol reference.
  • The available metadata is too thin to trust this as a primary source.

Should You Rely On This Paper?

This paper is adjacent to HFEPX scope and is best used for background context, not as a primary protocol reference.

Best use

Background context only

Use if you need

A benchmark-and-metrics comparison anchor.

Main weakness

This paper looks adjacent to evaluation work, but not like a strong protocol reference.

Trust level

Low

Usefulness score

5/100 • Low

Treat as adjacent context, not a core eval-method reference.

Human Feedback Signal

Not explicit in abstract metadata

Evaluation Signal

Detected

Usefulness for eval research

Adjacent candidate

Extraction confidence 45%

What We Could Verify

These are the protocol signals we could actually recover from the available paper metadata. Use them to decide whether this paper is worth deeper reading.

Human Feedback Types

missing

None explicit

No explicit feedback protocol extracted.

"Reinforcement learning (RL) is becoming an important direction for post-training vision-language models (VLMs), but public training methodologies for unified multimodal RL remain much less mature, especially for heterogeneous reasoning and perception-heavy tasks."

Evaluation Modes

partial

Automatic Metrics

Includes extracted eval setup.

"Reinforcement learning (RL) is becoming an important direction for post-training vision-language models (VLMs), but public training methodologies for unified multimodal RL remain much less mature, especially for heterogeneous reasoning and perception-heavy tasks."

Quality Controls

missing

Not reported

No explicit QC controls found.

"Reinforcement learning (RL) is becoming an important direction for post-training vision-language models (VLMs), but public training methodologies for unified multimodal RL remain much less mature, especially for heterogeneous reasoning and perception-heavy tasks."

Benchmarks / Datasets

partial

Mega Bench

Useful for quick benchmark comparison.

"The final Orsta models improve over their backbones on MEGA-Bench, compare favorably with strong multi-task RL-VLM baselines, and transfer these gains to a broad set of downstream benchmarks."

Reported Metrics

partial

Iou

Useful for evaluation criteria comparison.

"Within this methodology, Dynamic IoU provides localization-specific reward shaping that avoids reward ambiguity under loose thresholds and reward sparsity under strict ones."

Human Feedback Details

  • Uses human feedback: No
  • Feedback types: None
  • Rater population: Not reported
  • Expertise required: General

Evaluation Details

  • Evaluation modes: Automatic Metrics
  • Agentic eval: None
  • Quality controls: Not reported
  • Evidence quality: Low
  • Use this page as: Background context only

Protocol And Measurement Signals

Benchmarks / Datasets

Mega-Bench

Reported Metrics

iou

Research Brief

Metadata summary

Reinforcement learning (RL) is becoming an important direction for post-training vision-language models (VLMs), but public training methodologies for unified multimodal RL remain much less mature, especially for heterogeneous reasoning and perception-heavy tasks.

Based on abstract + metadata only. Check the source paper before making high-confidence protocol decisions.

Key Takeaways

  • Reinforcement learning (RL) is becoming an important direction for post-training vision-language models (VLMs), but public training methodologies for unified multimodal RL remain much less mature, especially for heterogeneous reasoning and perception-heavy tasks.
  • We propose V-Triune, a Visual Triple Unified Reinforcement Learning methodology for unified multimodal RL.
  • It organizes training around three coordinated abstractions: Sample-Level Reward Routing, Verifier-Level Outcome Verification, and Source-Level Diagnostics.

Researcher Actions

  • Compare this paper against nearby papers in the same arXiv category before using it for protocol decisions.
  • Check the full text for explicit evaluation design choices (raters, protocol, and metrics).
  • Use related-paper links to find stronger protocol-specific references.

Caveats

  • Generated from abstract + metadata only; no PDF parsing.
  • Signals below are heuristic and may miss details reported outside the abstract.

Recommended Queries

Research Summary

Contribution Summary

  • We propose V-Triune, a Visual Triple Unified Reinforcement Learning methodology for unified multimodal RL.
  • Built on V-Triune, we develop Orsta (7B, 32B), a family of models jointly trained on eight reasoning and perception tasks.
  • The final Orsta models improve over their backbones on MEGA-Bench, compare favorably with strong multi-task RL-VLM baselines, and transfer these gains to a broad set of downstream benchmarks.

Why It Matters For Eval

  • The final Orsta models improve over their backbones on MEGA-Bench, compare favorably with strong multi-task RL-VLM baselines, and transfer these gains to a broad set of downstream benchmarks.

Researcher Checklist

  • Gap: Human feedback protocol is explicit

    No explicit human feedback protocol detected.

  • Pass: Evaluation mode is explicit

    Detected: Automatic Metrics

  • Gap: Quality control reporting appears

    No calibration/adjudication/IAA control explicitly detected.

  • Pass: Benchmark or dataset anchors are present

    Detected: Mega-Bench

  • Pass: Metric reporting is present

    Detected: iou

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Papers are ranked by protocol overlap, extraction signal alignment, and semantic proximity.

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