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Polylidar3D-Fast Polygon Extraction from 3D Data

Jeremy CastagnoPublished Aug 26, 2020
Publisher
Researcher verdict
Context only
Use as context only
Benchmark evidence
Thin evidence
Verify before relying
Time to first repro
A few days
Plan setup time
Risk flags
2
Review before use

Abstract

Domain fit: Niche / domain-specific · No strong AI-core implementation/artifact signals were detected from current providers.

Flat surfaces captured by 3D point clouds are often used for localization, mapping, and modeling. Dense point cloud processing has high computation and memory costs making low-dimensional representations of flat surfaces such as polygons desirable. We present Polylidar3D, a non-convex polygon extraction algorithm which takes as input unorganized 3D point clouds (e.g., LiDAR data), organized point clouds (e.g., range images), or user-provided meshes. Non-convex polygons represent flat surfaces in an environment with interior cutouts representing obstacles or holes. The Polylidar3D front-end transforms input data into a half-edge triangular mesh. This representation provides a common level of abstraction for subsequent back-end processing. The Polylidar3D back-end is composed of four core algorithms: mesh smoothing, dominant plane normal estimation, planar segment extraction, and finally polygon extraction. Polylidar3D is shown to be quite fast, making use of CPU multi-threading and GPU acceleration when available. We demonstrate Polylidar3D’s versatility and speed with real-world datasets including aerial LiDAR point clouds for rooftop mapping, autonomous driving LiDAR point clouds for road surface detection, and RGBD cameras for indoor floor/wall detection. We also evaluate Polylidar3D on a challenging planar segmentation benchmark dataset. Results consistently show excellent speed and accuracy.

Results and benchmarks

Freshness tier: cold
Flat surfaces captured by 3D point clouds are often used for localization, mapping, and modeling.

Implementation

No direct implementation yet

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Implementation evidence summary
Confidence: low

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Reproduction risks
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Reproduction readiness

Time to first repro: days
Last checked: Aug 25, 2026

No repo

No verified implementation available

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Hardware requirements

  • Expect multi-day setup/compute for meaningful reproduction based on current guidance.

Hugging Face artifacts

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Research context

10

Citations

49

References

Tasks

Polygon (computer graphics), Computer science, Computer graphics (images), Earth and Planetary Sciences, Geology, Physical Sciences

Methods

None detected

Domains

Extraction (chemistry)

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