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Boltzmann Machine

A stochastic recurrent neural network that serves as a generative model for learning probability distributions.
Definition

A Boltzmann Machine is a type of stochastic recurrent neural network that functions as a generative model, capable of learning a wide range of probability distributions over its set of inputs. It consists of a network of symmetrically connected, neuron-like units that make stochastic decisions about whether to be on or off.

These units are divided into visible units, which represent the input data, and hidden units, which allow the model to learn internal representations that capture complex, higher-order interactions within the data. The learning in a Boltzmann Machine involves adjusting the weights of the connections between units based on the differences between data-driven and model-driven activations, typically using a learning algorithm called contrastive divergence.

Boltzmann Machines are closely related to Hopfield networks but are distinguished by their stochastic nature and the presence of hidden units, which enable them to model more complex and nuanced data distributions. Due to their high computational requirements, full Boltzmann Machines are rarely used in practice; instead, their restricted variant, known as Restricted Boltzmann Machines (RBMs), is more commonly applied in deep learning architectures.

Examples/Use Cases:

In recommendation systems, Restricted Boltzmann Machines can learn to predict users' preferences based on observed user-item interactions. The visible units of the RBM might represent items (such as movies or products), and the hidden units might capture complex user preferences and item features.

By training the RBM on user ratings or purchase histories, the system can learn the probability distribution of user preferences and generate personalized recommendations by inferring users' likely interests based on their past behavior.

Another application is in feature learning, where RBMs can be used to automatically discover and learn representations or features from unlabelled input data. For instance, an RBM trained on a dataset of images can learn to represent complex visual features such as edges, shapes, and textures in its hidden units.

These learned features can then be used as inputs to other machine learning models, such as classifiers, to improve their performance on tasks like image recognition and classification.

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