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Pratik K.

Pratik K.

AI Coding review

India flagDelhi, India

Key Skills

Software

No software listed

Top Subject Matter

Software

Top Data Types

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Top Task Types

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Freelancer Overview

I am a software Engineer who is Real-Time 3D Engineer | C++ | Unreal Engine | Unity | Rendering | Optimization | Multiplayer Systems | 4+ YOE Real-time simulation, C++ engine work, AI integration, and graphics optimization for defense-grade simulation software. • Engineered C++ tools for automated file-sequence replacement and batch conversion of legacy simulation assets to new versioned formats. • Developed HLSL shaders for dynamic snow texture rendering using layered texture mapping, improving visual realism in simulation environments. • Optimized real-time visual performance through static analysis, removal of redundant data checks, and memory efficiency improvements — reducing application load time significantly. • Resolved critical rendering bugs including sky dome flickering and UI manager event mishandling in a Win32/DirectX environment. • Integrated AI/ML-based object detection and behavior analysis pipelines to augment simulation realism for training scenarios. • Contributed to Unreal Engine and Unity-based simulation modules — setting up scene pipelines, asset integration, and gameplay logic. • Implemented Python automation scripts for build pipelines, asset processing, and internal tooling. • Conducted full-stack development tasks using HTML, CSS, and JavaScript for internal dashboards and reporting tools. • Collaborated with cross-functional teams in an Agile environment; participated in code reviews, sprint planning, and technical documentation.

Education

I

IES College of Technology

B.Tech, Computer Science of Enginnnering

B.Tech
2018 - 2022

Work History

A

ARI Simulation

Software Enginner

Delhi
2021 - Present