Computer Graphics Master Academy
Certificate in Organic Worldbuilding in Unreal Engine 5, Game Development
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AI Training Specialist with 14+ years of professional experience across architecture, game development, research, and quality-focused production workflows. Strong background in interpreting technical documentation, architectural floor plans, and complex visual information, with core strengths in analytical thinking, attention to detail, consistency, and structured problem-solving. Currently expanding into AI training data, computer vision annotation, and data labeling workflows, including image segmentation, polygon annotation, occupancy classification, and RLHF-based evaluation tasks. Experienced working in detail-oriented environments requiring accuracy, visual analysis, and adherence to technical standards. Particularly interested in projects involving architectural imagery, floor plan interpretation, computer vision datasets, structured annotation workflows, and deep language understanding.
Certificate in Organic Worldbuilding in Unreal Engine 5, Game Development
Master of Architecture, Architecture and Urban Planning
Senior 3D Environment Artist
3D Designer / Architectural Visualiser