FITUMI – AI-Integrated Puzzle Adventure Game
Developed an AI-integrated 2D puzzle adventure game with Python-based adaptive gameplay components. Implemented lightweight AI modules to generate dynamic gameplay elements using Python APIs. Focused on creating interactive hinting and adaptive challenges rather than manual dataset annotation. • Programmed game logic, animations, and UI systems in Unity (C#). • Integrated lightweight AI modules through Python APIs for dynamic gameplay. • Designed gameplay features including hints and adaptive challenge progression. • Iterated on AI-driven behavior to improve player experience.