Undergraduate Researcher, Trust and Reliability in Sketch-Based AI Systems for VR
Designed and built a sketch-based AI system for behavior-grounded personality assessment in VR. The project required capturing user sketch and motion-derived behavioral signals and transforming them into model inputs for generating natural-language personality feedback. It also involved designing controlled user studies using validated trust scales to evaluate feedback stability and how users calibrate trust. • Built a minimalist VR sketching environment with controller trajectory tracking and stroke-feature extraction (e.g., speed, smoothness, pauses, symmetry, density). • Encoded behavioral/visual sketch features and integrated with the Gemini API to generate natural-language personality feedback. • Designed a controlled user study using validated trust scales and feedback-stability manipulations. • Analyzed how users calibrate trust in sketch-based AI systems based on generated feedback outcomes.