Research Analyst — IntroQA
Conducted data-driven detection and classification of cheating activity in video games using player reports and gameplay logs. Performed hands-on cheat testing in simulated environments to replicate cheats, observe in-game impact, and establish detection thresholds. Produced reports and presentations summarizing key findings for stakeholders and engineering teams. • Monitored and investigated player reports and gameplay logs to identify suspicious behaviour. • Used testing workflows to replicate known cheats and document technical mechanisms and thresholds. • Maintained records of test results, metrics, and cheat evolution trends to support anti-cheat improvements. • Collaborated with engineers and data scientists to inform anti-cheat system development across multiple titles.