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H
Himanshu

Himanshu

Game Designer — Doppelganger Project (Unreal Engine 5)

N/A, A

Key Skills

Software

No software listed

Top Subject Matter

AI video/avatar generation for game content (lipsync/animation)
3D character production for AI-driven chatbot avatars (lipsync/animation)

Top Data Types

VideoVideo
3D Sensor3D Sensor
ImageImage

Top Task Types

Fine-tuningFine-tuning

Freelancer Overview

Game Designer — Doppelganger Project (Unreal Engine 5). Brings 9+ years of professional experience across complex professional workflows, research, and quality-focused execution. Core strengths include NVIDIA Omniverse. Education includes Bachelor of Computer Applications, GHRU, Nagpur (2022). AI-training focus includes data types such as Video and 3D Sensor and labeling workflows including Fine-tuning.

Labeling Experience

3D Artist & Designer — Meeranda (Remote)

3D Sensor3D SensorFine-tuningFine-tuning

Modeled and rigged 3D characters for an AI-driven platform, enabling downstream AI-assisted presentation and interaction. Produced AI chatbot avatar assets and drove lipsync and animation workflows using NVIDIA Omniverse. Applied AI content generation practices in support of character delivery for a remote production environment. • Modeled and rigged 3D characters for an AI-driven platform • Built AI chatbot avatars using NVIDIA Omniverse for lipsync and animation • Collaborated remotely to deliver character and animation-ready assets • Integrated AI avatar generation workflows into the 3D production pipeline

2024 - Present

Game Designer — Doppelganger Project (Unreal Engine 5)

VideoVideoFine-tuningFine-tuning

Created and configured AI-driven avatar and animation workflows for lipsync using NVIDIA Omniverse as part of game production. Developed assets and production-ready character content aligned with AI video generation and real-time rendering needs. Supported AI-related creative pipelines across design and art stages for shipped gameplay and cinematic outputs. • Built AI chatbot avatars for lipsync and animation • Owned parts of game design, level blockout, UI/UX, and 3D assets within an AI-enabled workflow context • Led a 4-person team spanning design, art, and production disciplines • Used NVIDIA Omniverse and Unreal Engine 5 for integrated AI/3D production

2022 - 2023

Education

G

GHRU, Nagpur

Bachelor of Computer Applications, Computer Applications

Bachelor of Computer Applications
2019 - 2022

Work History

F

Fiverr

Freelance Game Designer & 3D Artist

N/A
2018 - Present
Y

Yuniro

Lead 3D Artist

Nagpur
2025 - 2026