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杰马

杰马

NetEase Interactive Entertainment (CC) Live | Technical Manager (Audio operations and QC support)

Hong Kong flagGuangzhou, Hong Kong

Key Skills

Software

Other

Top Subject Matter

Live broadcast audio quality
speech intelligibility
audio system operations

Top Data Types

AudioAudio
ImageImage
TextText
DocumentDocument

Top Task Types

Audio RecordingAudio Recording
TranscriptionTranscription
Fine-tuningFine-tuning

Freelancer Overview

NetEase Interactive Entertainment (CC) Live | Technical Manager (Audio operations and QC support). Brings 13+ years of professional experience across complex professional workflows, research, and quality-focused execution. Core strengths include Other, Internal, and Proprietary Tooling. Education includes Bachelor of Arts, Jinan University (2014) and Bachelor of Arts, Jinan University (Project 211 / Double First-Class University) (2014). AI-training focus includes data types such as Audio and labeling workflows including Audio Recording, Transcription, and Evaluation.

Labeling Experience

Nianman (Guangzhou) Culture Communication Co., Ltd. | Deputy General Manager (audio data review & QC)

AudioAudio

Responsible for company live broadcast audio-visual master control and development of broadcast-quality standards, ensuring zero audio accidents across live sessions. Managed audio technical teams and developed audio data review processes for speech quality assessment with strong attention to subtle auditory differences. Supported audio system design for virtual live broadcasts and improved naturalness/prosody matching for virtual human voice output. • Developed broadcast-grade audio output specifications and QC processes • Implemented audio data review and speech quality assessment workflows • Designed XR/virtual live audio systems and improved prosody matching • Managed team audio training and attention-to-detail quality inspections

2024 - Present

Top-tier Esports Tournaments Audio Coordination (key project, ongoing from 2014)

AudioAudioFine-tuningFine-tuning

Coordinated audio master control and technical work for over 20 top-tier esports tournaments covering both online and offline scenarios. Created tournament audio technical standards and standardized voice capture processes to optimize speech clarity across regional accent differences. Resolved noisy on-site audio problems and remote connection latency to improve live speech intelligibility and recognition performance. • Developed and enforced tournament audio capture and processing standards • Optimized microphone parameters and processing for multi-accent clarity • Archived and annotated 1,000+ hours of multi-accent speech data • Improved broadcast-grade live speech clarity and recognition accuracy

2014 - Present

Technical Director & Audio Lead - NetEase Interactive Entertainment

AudioAudio

Served as Technical Director and Audio Lead for NetEase official esports tournaments, handling end-to-end audio technical implementation. Built esports live broadcast audio annotation and quality control systems and led audio module design for virtual live and XR/AR technologies. Collaborated with algorithm teams to improve speech recognition performance while resolving echo, latency, and voice distortion issues in virtual scenarios. • Implemented tournament audio technical standards and standardized voice capture processes for players, commentators, and guests • Designed and iterated audio modules for virtual live and XR/AR experiences to improve synchronization and stability • Partnered with algorithm teams to troubleshoot echo, latency, and distortion in virtual environments • Managed talent echelons, produced operating manuals, and trained technical personnel in system debugging and quality inspection

2020 - 2023

NetEase Interactive Entertainment CC Live | Project Manager / Audio Lead (annotation & QC system building)

AudioAudio

Acted as Technical Director and Audio Lead for official NetEase esports tournaments with responsibility for end-to-end audio technical implementation. Established esports live broadcast audio annotation and quality control systems, standardizing voice capture processes for players and commentators. Collaborated with algorithm teams to optimize speech recognition performance by addressing echo, latency, and voice distortion in virtual scenarios. • Built audio annotation and quality control systems for esports live broadcasts • Designed and iterated audio modules for virtual live and XR/AR • Improved ASR accuracy through technical fixes to echo/latency/distortion • Produced company live broadcast technical standards and trained personnel

2020 - 2023

NetEase Interactive Entertainment (CC) Live | Technical Manager (Audio operations and QC support)

OtherAudioAudioAudio RecordingAudio Recording

Served as an audio technical manager supporting live broadcast audio production and quality control across daily broadcasts and major events. Built and debugged studio audio system integrations, focusing on stable audio capture and troubleshooting. Coordinated with external suppliers to resolve multi-scenario audio processing issues. • Studio audio system integration, debugging, and maintenance • Live audio workflow troubleshooting for consistent broadcast-grade output • Equipment asset management to keep audio systems in optimal condition • Cross-vendor coordination for complex audio issue resolution

2017 - 2018

Education

J

Jinan University (Project 211 / Double First-Class University)

Bachelor of Arts, Broadcasting and Hosting Art

Bachelor of Arts
2010 - 2014
J

Jinan University

Bachelor of Arts, Broadcasting and Hosting Art

Bachelor of Arts
2010 - 2014

Work History

N

Nianman Culture Communication Co., Ltd.

Audio-Visual Master Control & Audio Technical Manager

Guangzhou
2024 - Present
N

NetEase Interactive Entertainment

Technical Director & Audio Lead

Shanghai
2020 - 2023