National University of Science and Technology MISIS
Master, Master’s degree in Applied Computer Science
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As a programmer with over 10 years of commercial experience in Game Development using several technologies and game engines, I have built architecture and implemented game mechanics for mobile games in a wide range of genres. I have developed an approach to clean architecture, making it easy to maintain and evolve projects. Additionally, I have created pipelines that enhance efficiency and minimize errors during production. My intention is to apply these skills towards building an efficient game development process and fostering seamless collaboration among departments.
Master, Master’s degree in Applied Computer Science
"GAMINID" game development studio - https://www.gaminid.com (2013-2014) - Development of UI and RPG battle system for th