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B
Bo X.

Bo X.

Leader, Sentiment Analysis of Audi A6L User Reviews

China flagGuangzhou, China

Key Skills

Software

Other

Top Subject Matter

Automotive user reviews
sentiment analysis
Educational gamification

Top Data Types

TextText
DocumentDocument

Top Task Types

Emotion RecognitionEmotion Recognition
ClassificationClassification

Freelancer Overview

Leader, Sentiment Analysis of Audi A6L User Reviews. Brings 2+ years of professional experience across complex professional workflows, research, and quality-focused execution. Core strengths include Python (pandas, jieba, and DrissionPage). Education includes Bachelor of Science, 河北地质大学 (2026). AI-training focus includes data types such as Text and labeling workflows including Emotion Recognition and Classification.

Labeling Experience

Leader, Sentiment Analysis of Audi A6L User Reviews

TextTextEmotion RecognitionEmotion Recognition

I led a project on sentiment analysis of Audi A6L user reviews, focusing on data cleaning, semantic processing, and annotation. The tasks included text de-duplication, outlier removal, word segmentation, and multi-level stopword filtering to prepare high-quality labeled text data. Fine-grained sentiment analysis was performed, with manual review and annotation confirmed for emotion extraction and label accuracy across key dimensions. • Processed and annotated 4000+ textual user comments to create a 3997-sample clean dataset • Applied pre-trained models for emotion recognition with verification and cross-validation • Constructed and interpreted LDA topic models to identify themes and sentiment clusters • Generated labeled data for downstream product optimization and consumer behavior studies.

2025 - 2025

Data Labeler, Earth Science Day Activity Data

TextTextClassificationClassification

I managed the data collection, cleaning, and structuring aspects for a campus 'Earth Science Day' event-based gamification project. All participant behavior data was extracted from interactive game records, then manually cleaned and encoded for analysis. The data labeling task revolved around labeling event types, accuracy, and time stamps for structured analysis. • Processed and labeled 327 participant game logs for correctness and completion time • Applied Python (Pandas) and Excel for manual data refinement and annotation • Generated structured, labeled datasets to support quantitative analysis and reporting • Enabled outcome verification for educational gamification and process optimization.

2022 - 2024

Education

河北地质大学

Bachelor of Science, Big Data Management and Application

Bachelor of Science
2022 - 2026

Work History

D

Datou Home Furnishing

Tmall Operations Intern - Data Analysis

Guangzhou
2026 - 2026
H

HelloPuhui Technology

Content Operations Specialist

Shanghai
2025 - 2025